home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
HPAVC
/
HPAVC CD-ROM.iso
/
MOR55SRC.ZIP
/
MORIA
/
SOURCE
/
IO.C
< prev
next >
Wrap
C/C++ Source or Header
|
1992-12-07
|
36KB
|
1,688 lines
/* source/io.c: terminal I/O code, uses the curses package
Copyright (c) 1989-92 James E. Wilson, Robert A. Koeneke
This software may be copied and distributed for educational, research, and
not for profit purposes provided that this copyright and statement are
included in all such copies. */
#include <stdio.h>
#ifndef STDIO_LOADED
#define STDIO_LOADED
#endif
#include "config.h"
#if defined(atarist) && defined(__GNUC__)
#include <osbind.h>
#endif
#ifdef MSDOS
#include <process.h>
#endif
#ifdef AMIGA
/* detach from cli process */
long _stack = 30000;
long _priority = 0;
long _BackGroundIO = 1;
char *_procname = "Moria";
#endif
#if defined(NLS) && defined(lint)
/* for AIX, don't let curses include the NL stuff */
#undef NLS
#endif
#if !defined(GEMDOS)
#ifdef MAC
#ifdef THINK_C
#include "ScrnMgr.h"
#else
#include <scrnmgr.h>
#endif
#else
#include <curses.h>
#endif
#else /* GEMDOS i.e. Atari ST */
#include "curses.h"
long wgetch();
#ifdef ATARIST_TC
#include <tos.h> /* TC */
#include <ext.h>
#else
#include <osbind.h> /* MWC */
#endif
char *getenv();
#endif
/* These are included after curses.h to avoid redefintion warnings for
TRUE, FALSE, and NULL. */
#include "constant.h"
#include "types.h"
#include "externs.h"
#include <ctype.h>
#if defined(SYS_V) && defined(lint)
/* for AIX, prevent hundreds of unnecessary lint errors, must define before
signal.h is included */
#define _h_IEEETRAP
typedef struct { int stuff; } fpvmach;
#endif
#if defined(MSDOS)
#if defined(ANSI)
#include "ms_ansi.h"
#endif
#else /* not msdos */
#if !defined(ATARI_ST) && !defined(MAC) && !defined(AMIGA)
#ifndef VMS
#include <sys/ioctl.h>
#endif
#include <signal.h>
#endif
#endif
#ifndef USG
/* only needed for Berkeley UNIX */
#include <sys/param.h>
#include <sys/file.h>
#include <sys/types.h>
#endif
#ifdef USG
#ifndef ATARI_ST
#include <string.h>
#else
#include "string.h"
#endif
#if 0
/* Used to include termio.h here, but that caused problems on some systems,
as curses.h includes it also above. */
#if !defined(MAC) && !defined(MSDOS) && !defined(ATARI_ST)
#if !defined(AMIGA) && !defined(VMS)
#include <termio.h>
#endif
#endif
#endif
#else /* ! USG */
#include <strings.h>
#if defined(atarist) && defined(__GNUC__)
/* doesn't have sys/wait.h */
#else
#include <sys/wait.h>
#endif
#endif
#ifdef ATARIST_TC
/* Include this to get prototypes for standard library functions. */
#include <stdlib.h>
#endif
#if defined(SYS_V) && defined(lint)
struct screen { int dumb; };
#endif
/* Fooling lint. Unfortunately, c defines all the TIO. -CJS-
constants to be long, and lint expects them to be int. Also,
ioctl is sometimes called with just two arguments. The
following definition keeps lint happy. It may need to be
reset for different systems. */
#ifndef MAC
#ifdef lint
#ifdef Pyramid
/* Pyramid makes constants greater than 65535 into long! Gakk! -CJS- */
/*ARGSUSED*/
/*VARARGS2*/
static Ioctl(i, l, p) long l; char *p; { return 0; }
#else
/*ARGSUSED*/
/*VARARGS2*/
static Ioctl(i, l, p) char *p; { return 0; }
#endif
#define ioctl Ioctl
#endif
#if !defined(USG) && defined(lint)
/* This use_value hack is for curses macros which return a value,
but don't shut up about it when you try to tell them (void). */
/* only needed for Berkeley UNIX */
int Use_value;
#define use_value Use_value +=
#else
#define use_value
#endif
#if defined(SYS_V) && defined(lint)
/* This use_value2 hack is for curses macros which use a conditional
expression, and which say null effect even if you cast to (void). */
/* only needed for SYS V */
int Use_value2;
#define use_value2 Use_value2 +=
#else
#define use_value2
#endif
#endif
#ifndef MAC
char *getenv();
#endif
#ifndef VMS
#ifdef USG
void exit();
#if defined(__TURBOC__)
void sleep();
#else
#ifndef AMIGA
unsigned sleep();
#endif
#endif
#endif
#endif
#ifdef ultrix
void exit();
void sleep();
#endif
#if !defined(MAC) && !defined(MSDOS) && !defined(ATARI_ST) && !defined(VMS)
#ifndef AMIGA
#ifdef USG
static struct termio save_termio;
#else
static struct ltchars save_special_chars;
static struct sgttyb save_ttyb;
static struct tchars save_tchars;
static int save_local_chars;
#endif
#endif
#endif
#ifndef MAC
static int curses_on = FALSE;
static WINDOW *savescr; /* Spare window for saving the screen. -CJS-*/
#ifdef VMS
static WINDOW *tempscr; /* Spare window for VMS CTRL('R'). */
#endif
#endif
#ifdef MAC
/* Attributes of normal and hilighted characters */
#define ATTR_NORMAL attrNormal
#define ATTR_HILITED attrReversed
#endif
#ifndef MAC
#ifdef SIGTSTP
/* suspend() -CJS-
Handle the stop and start signals. This ensures that the log
is up to date, and that the terminal is fully reset and
restored. */
int suspend()
{
#ifdef USG
/* for USG systems with BSDisms that have SIGTSTP defined, but don't
actually implement it */
#else
struct sgttyb tbuf;
struct ltchars lcbuf;
struct tchars cbuf;
int lbuf;
long time();
py.misc.male |= 2;
(void) ioctl(0, TIOCGETP, (char *)&tbuf);
(void) ioctl(0, TIOCGETC, (char *)&cbuf);
(void) ioctl(0, TIOCGLTC, (char *)&lcbuf);
#if !defined(atarist) && !defined(__GNUC__)
(void) ioctl(0, TIOCLGET, (char *)&lbuf);
#endif
restore_term();
(void) kill(0, SIGSTOP);
curses_on = TRUE;
(void) ioctl(0, TIOCSETP, (char *)&tbuf);
(void) ioctl(0, TIOCSETC, (char *)&cbuf);
(void) ioctl(0, TIOCSLTC, (char *)&lcbuf);
#if !defined(atarist) && !defined(__GNUC__)
(void) ioctl(0, TIOCLSET, (char *)&lbuf);
#endif
(void) wrefresh(curscr);
py.misc.male &= ~2;
#endif
return 0;
}
#endif
#endif
/* initializes curses routines */
void init_curses()
#ifdef MAC
{
/* Primary initialization is done in mac.c since game is restartable */
/* Only need to clear the screen here */
Rect scrn;
scrn.left = scrn.top = 0;
scrn.right = SCRN_COLS;
scrn.bottom = SCRN_ROWS;
EraseScreen(&scrn);
UpdateScreen();
}
#else
{
int i, y, x;
#ifdef AMIGA
if (opentimer() == 0)
{
(void) printf ("Could not open timer device.\n");
exit (1);
}
#endif
#ifndef USG
(void) ioctl(0, TIOCGLTC, (char *)&save_special_chars);
(void) ioctl(0, TIOCGETP, (char *)&save_ttyb);
(void) ioctl(0, TIOCGETC, (char *)&save_tchars);
#if !defined(atarist) && !defined(__GNUC__)
(void) ioctl(0, TIOCLGET, (char *)&save_local_chars);
#endif
#else
#if !defined(VMS) && !defined(MSDOS) && !defined(ATARI_ST)
#ifndef AMIGA
(void) ioctl(0, TCGETA, (char *)&save_termio);
#endif
#endif
#endif
/* PC curses returns ERR */
#if defined(USG) && !defined(PC_CURSES) && !defined(AMIGA)
if (initscr() == NULL)
#else
if (initscr() == ERR)
#endif
{
(void) printf("Error allocating screen in curses package.\n");
exit(1);
}
if (LINES < 24 || COLS < 80) /* Check we have enough screen. -CJS- */
{
(void) printf("Screen too small for moria.\n");
exit (1);
}
#ifdef SIGTSTP
#if defined(atarist) && defined(__GNUC__)
(void) signal (SIGTSTP, (__Sigfunc)suspend);
#else
(void) signal (SIGTSTP, suspend);
#endif
#endif
if (((savescr = newwin (0, 0, 0, 0)) == NULL)
#ifdef VMS
|| ((tempscr = newwin (0, 0, 0, 0)) == NULL))
#else
)
#endif
{
(void) printf ("Out of memory in starting up curses.\n");
exit_game();
}
(void) clear();
(void) refresh();
moriaterm ();
#if 0
/* This assumes that the terminal is 80 characters wide, which is not
guaranteed to be true. */
/* check tab settings, exit with error if they are not 8 spaces apart */
(void) move(0, 0);
for (i = 1; i < 10; i++)
{
(void) addch('\t');
getyx(stdscr, y, x);
if (y != 0 || x != i*8)
break;
}
if (i != 10)
{
msg_print("Tabs must be set 8 spaces apart.");
exit_game();
}
#endif
}
#endif
/* Set up the terminal into a suitable state for moria. -CJS- */
void moriaterm()
#ifdef MAC
/* Nothing to do on Mac */
{
}
#else
{
#if !defined(MSDOS) && !defined(ATARI_ST) && !defined(VMS)
#ifndef AMIGA
#ifdef USG
struct termio tbuf;
#else
struct ltchars lbuf;
struct tchars buf;
#endif
#endif
#endif
curses_on = TRUE;
#ifndef BSD4_3
use_value crmode();
#else
#ifdef VMS
use_value vms_crmode ();
#else
use_value cbreak();
#endif
#endif
use_value noecho();
/* can not use nonl(), because some curses do not handle it correctly */
#ifdef MSDOS
msdos_raw();
#else
#ifdef AMIGA
init_color (0, 0, 0, 0); /* pen 0 - black */
init_color (1,1000,1000,1000); /* pen 1 - white */
init_color (2, 0, 300, 700); /* pen 2 - blue */
init_color (3,1000, 500, 0); /* pen 3 - orange */
#else
#if !defined(ATARI_ST) && !defined(VMS)
#ifdef USG
(void) ioctl(0, TCGETA, (char *)&tbuf);
/* disable all of the normal special control characters */
tbuf.c_cc[VINTR] = (char)3; /* control-C */
tbuf.c_cc[VQUIT] = (char)-1;
tbuf.c_cc[VERASE] = (char)-1;
tbuf.c_cc[VKILL] = (char)-1;
tbuf.c_cc[VEOF] = (char)-1;
/* don't know what these are for */
tbuf.c_cc[VEOL] = (char)-1;
#ifdef VEOL2
tbuf.c_cc[VEOL2] = (char)-1;
#endif
/* stuff needed when !icanon, i.e. cbreak/raw mode */
tbuf.c_cc[VMIN] = 1; /* Input should wait for at least 1 char */
tbuf.c_cc[VTIME] = 0; /* no matter how long that takes. */
(void) ioctl(0, TCSETA, (char *)&tbuf);
#else
/* disable all of the special characters except the suspend char, interrupt
char, and the control flow start/stop characters */
(void) ioctl(0, TIOCGLTC, (char *)&lbuf);
lbuf.t_suspc = (char)26; /* control-Z */
lbuf.t_dsuspc = (char)-1;
lbuf.t_rprntc = (char)-1;
lbuf.t_flushc = (char)-1;
lbuf.t_werasc = (char)-1;
lbuf.t_lnextc = (char)-1;
(void) ioctl(0, TIOCSLTC, (char *)&lbuf);
(void) ioctl (0, TIOCGETC, (char *)&buf);
buf.t_intrc = (char)3; /* control-C */
buf.t_quitc = (char)-1;
buf.t_startc = (char)17; /* control-Q */
buf.t_stopc = (char)19; /* control-S */
buf.t_eofc = (char)-1;
buf.t_brkc = (char)-1;
(void) ioctl(0, TIOCSETC, (char *)&buf);
#endif
#endif
#endif
#endif
#ifdef ATARIST_TC
raw ();
#endif
}
#endif
/* Dump IO to buffer -RAK- */
void put_buffer(out_str, row, col)
char *out_str;
int row, col;
#ifdef MAC
{
/* The screen manager handles writes past the edge ok */
DSetScreenCursor(col, row);
DWriteScreenStringAttr(out_str, ATTR_NORMAL);
}
#else
{
vtype tmp_str;
/* truncate the string, to make sure that it won't go past right edge of
screen */
if (col > 79)
col = 79;
(void) strncpy (tmp_str, out_str, 79 - col);
tmp_str [79 - col] = '\0';
if (mvaddstr(row, col, tmp_str) == ERR)
{
abort();
/* clear msg_flag to avoid problems with unflushed messages */
msg_flag = 0;
(void) sprintf(tmp_str, "error in put_buffer, row = %d col = %d\n",
row, col);
prt(tmp_str, 0, 0);
bell();
/* wait so user can see error */
(void) sleep(2);
}
}
#endif
/* Dump the IO buffer to terminal -RAK- */
void put_qio()
{
screen_change = TRUE; /* Let inven_command know something has changed. */
#ifdef MAC
UpdateScreen();
#else
(void) refresh();
#endif
}
/* Put the terminal in the original mode. -CJS- */
void restore_term()
#ifdef MAC
/* Nothing to do on Mac */
{
}
#else
{
#ifdef AMIGA
closetimer ();
#endif
if (!curses_on)
return;
put_qio(); /* Dump any remaining buffer */
#ifdef MSDOS
(void) sleep(2); /* And let it be read. */
#endif
#ifdef VMS
clear_screen();
pause_line(15);
#endif
/* this moves curses to bottom right corner */
mvcur(stdscr->_cury, stdscr->_curx, LINES-1, 0);
endwin(); /* exit curses */
(void) fflush (stdout);
#ifdef MSDOS
msdos_noraw();
#endif
/* restore the saved values of the special chars */
#ifdef USG
#if !defined(MSDOS) && !defined(ATARI_ST) && !defined(VMS)
#ifndef AMIGA
(void) ioctl(0, TCSETA, (char *)&save_termio);
#endif
#endif
#else
(void) ioctl(0, TIOCSLTC, (char *)&save_special_chars);
(void) ioctl(0, TIOCSETP, (char *)&save_ttyb);
(void) ioctl(0, TIOCSETC, (char *)&save_tchars);
#if !defined(atarist) && !defined(__GNUC__)
(void) ioctl(0, TIOCLSET, (char *)&save_local_chars);
#endif
#endif
curses_on = FALSE;
}
#endif
void shell_out()
#if defined(atarist) && defined(__GNUC__)
{ char fail_message[80], arg_list[1], *p;
int escape_code;
save_screen();
clear_screen();
use_value nocbreak(); /* Must remember to reset terminal modes */
use_value echo(); /* or shell i/o will be quite messed up! */
p = (char *)getenv("SHELL");
if (p != (char *)NULL)
{ put_buffer("Escaping to Shell\n",0,0);
put_qio();
arg_list[0]=0;
escape_code = Pexec(0,p,arg_list,0); /* Launch the shell. */
if (escape_code != 0)
{ sprintf(fail_message,"Pexec() error code = %d\n",escape_code);
put_buffer(fail_message,0,0);
put_qio();
sleep(5);
}
}
use_value cbreak(); /* Reset the terminal back to CBREAK/NOECHO */
use_value noecho();
clear_screen(); /* Do not want shell data on screen. */
restore_screen();
}
#else
#ifdef MAC
{
alert_error("This command is not implemented on the Macintosh.");
}
#else
#if defined(AMIGA) || defined(ATARIST_TC)
{
put_buffer("This command is not implemented.\n", 0, 0);
}
#else
#ifdef VMS /* TPP */
{
int val, istat;
char *str;
save_screen();
/* clear screen and print 'exit' message */
clear_screen();
put_buffer("[Entering subprocess, type 'EOJ' to resume your game.]\n",
0, 0);
put_qio();
use_value vms_nocrmode();
use_value echo();
ignore_signals();
istat = lib$spawn();
if (!istat)
lib$signal (istat);
restore_signals();
use_value vms_crmode();
use_value noecho();
/* restore the cave to the screen */
restore_screen();
put_buffer("Welcome back to UMoria.\n", 0, 0);
save_screen();
clear_screen();
put_qio();
restore_screen();
(void) wrefresh(curscr);
}
#else
{
#ifdef USG
#if !defined(MSDOS) && !defined(ATARI_ST) && !defined(AMIGA)
struct termio tbuf;
#endif
#else
struct sgttyb tbuf;
struct ltchars lcbuf;
struct tchars cbuf;
int lbuf;
#endif
#ifdef MSDOS
char *comspec, key;
#else
#ifdef ATARI_ST
char comstr[80];
char *str;
extern char **environ;
#else
int val;
char *str;
#endif
#endif
save_screen();
/* clear screen and print 'exit' message */
clear_screen();
#ifndef ATARI_ST
put_buffer("[Entering shell, type 'exit' to resume your game.]\n",0,0);
#else
put_buffer("[Escaping to shell]\n",0,0);
#endif
put_qio();
#ifdef USG
#if !defined(MSDOS) && !defined(ATARI_ST) && !defined(AMIGA)
(void) ioctl(0, TCGETA, (char *)&tbuf);
#endif
#else
(void) ioctl(0, TIOCGETP, (char *)&tbuf);
(void) ioctl(0, TIOCGETC, (char *)&cbuf);
(void) ioctl(0, TIOCGLTC, (char *)&lcbuf);
(void) ioctl(0, TIOCLGET, (char *)&lbuf);
#endif
/* would call nl() here if could use nl()/nonl(), see moriaterm() */
#ifndef BSD4_3
use_value nocrmode();
#else
#ifdef VMS
use_value vms_nocrmode ();
#else
use_value nocbreak();
#endif
#endif
#ifdef MSDOS
use_value msdos_noraw();
#endif
use_value echo();
ignore_signals();
#ifdef MSDOS /*{*/
if ((comspec = getenv("COMSPEC")) == CNIL
|| spawnl(P_WAIT, comspec, comspec, CNIL) < 0) {
clear_screen(); /* BOSS key if shell failed */
put_buffer("M:\\> ", 0, 0);
do {
key = inkey();
} while (key != '!');
}
#else /* MSDOS }{*/
#ifndef ATARI_ST
val = fork();
if (val == 0)
{
#endif
default_signals();
#ifdef USG
#if !defined(MSDOS) && !defined(ATARI_ST) && !defined(AMIGA)
(void) ioctl(0, TCSETA, (char *)&save_termio);
#endif
#else
(void) ioctl(0, TIOCSLTC, (char *)&save_special_chars);
(void) ioctl(0, TIOCSETP, (char *)&save_ttyb);
(void) ioctl(0, TIOCSETC, (char *)&save_tchars);
(void) ioctl(0, TIOCLSET, (char *)&save_local_chars);
#endif
#ifndef MSDOS
/* close scoreboard descriptor */
/* it is not open on MSDOS machines */
(void) fclose(highscore_fp);
#endif
if (str = getenv("SHELL"))
#ifndef ATARI_ST
(void) execl(str, str, (char *) 0);
#else
system(str);
#endif
else
#ifndef ATARI_ST
(void) execl("/bin/sh", "sh", (char *) 0);
#endif
msg_print("Cannot execute shell.");
#ifndef ATARI_ST
exit(1);
}
if (val == -1)
{
msg_print("Fork failed. Try again.");
return;
}
#ifdef USG
(void) wait((int *) 0);
#else
(void) wait((union wait *) 0);
#endif
#endif /* ATARI_ST */
#endif /* MSDOS }*/
restore_signals();
/* restore the cave to the screen */
restore_screen();
#ifndef BSD4_3
use_value crmode();
#else
#ifdef VMS
use_value vms_crmode ();
#else
use_value cbreak();
#endif
#endif
use_value noecho();
/* would call nonl() here if could use nl()/nonl(), see moriaterm() */
#ifdef MSDOS
msdos_raw();
#endif
/* disable all of the local special characters except the suspend char */
/* have to disable ^Y for tunneling */
#ifdef USG
#if !defined(MSDOS) && !defined(ATARI_ST)
(void) ioctl(0, TCSETA, (char *)&tbuf);
#endif
#else
(void) ioctl(0, TIOCSLTC, (char *)&lcbuf);
(void) ioctl(0, TIOCSETP, (char *)&tbuf);
(void) ioctl(0, TIOCSETC, (char *)&cbuf);
(void) ioctl(0, TIOCLSET, (char *)&lbuf);
#endif
(void) wrefresh(curscr);
}
#endif
#endif
#endif
#endif
/* Returns a single character input from the terminal. This silently -CJS-
consumes ^R to redraw the screen and reset the terminal, so that this
operation can always be performed at any input prompt. inkey() never
returns ^R. */
char inkey()
#ifdef MAC
/* The Mac does not need ^R, so it just consumes it */
/* This routine does nothing special with direction keys */
/* Just returns their keypad ascii value (e.g. '0'-'9') */
/* Compare with inkeydir() below */
{
char ch;
int dir;
int shift_flag, ctrl_flag;
put_qio();
command_count = 0;
do {
macgetkey(&ch, FALSE);
} while (ch == CTRL('R'));
dir = extractdir(ch, &shift_flag, &ctrl_flag);
if (dir != -1)
ch = '0' + dir;
return(ch);
}
#else
{
int i;
#ifdef VMS
vtype tmp_str;
#endif
put_qio(); /* Dump IO buffer */
command_count = 0; /* Just to be safe -CJS- */
while (TRUE)
{
#ifdef MSDOS
i = msdos_getch();
#else
#ifdef VMS
i = vms_getch ();
#else
i = getch();
#if defined(atarist) && defined(__GNUC__)
/* for some reason a keypad number produces an initial negative number. */
if (i<0) i = getch();
#endif
#endif
#endif
#ifdef VMS
if (i == 27) /* if ESCAPE key, then we probably have a keypad key */
{
i = vms_getch();
if (i == 'O') /* Now it is definitely a numeric keypad key */
{
i = vms_getch();
switch (i)
{
case 'p': i = '0'; break;
case 'q' : i = '1'; break;
case 'r' : i = '2'; break;
case 's' : i = '3'; break;
case 't' : i = '4'; break;
case 'u' : i = '5'; break;
case 'v' : i = '6'; break;
case 'w' : i = '7'; break;
case 'x' : i = '8'; break;
case 'y' : i = '9'; break;
case 'm' : i = '-'; break;
case 'M' : i = 10; break; /* Enter = RETURN */
case 'n' : i = '.'; break;
default : while (kbhit()) (void) vms_getch();
}
}
else
{
while (kbhit())
(void) vms_getch();
}
}
#endif /* VMS */
/* some machines may not sign extend. */
if (i == EOF)
{
eof_flag++;
/* avoid infinite loops while trying to call inkey() for a -more-
prompt. */
msg_flag = FALSE;
(void) refresh ();
if (!character_generated || character_saved)
exit_game();
disturb(1, 0);
if (eof_flag > 100)
{
/* just in case, to make sure that the process eventually dies */
panic_save = 1;
(void) strcpy(died_from, "(end of input: panic saved)");
if (!save_char())
{
(void) strcpy(died_from, "panic: unexpected eof");
death = TRUE;
}
exit_game();
}
return ESCAPE;
}
if (i != CTRL('R'))
return (char)i;
#ifdef VMS
/* Refresh does not work right under VMS, so use a brute force. */
overwrite (stdscr, tempscr);
clear_screen();
put_qio();
overwrite (tempscr, stdscr);
touchwin (stdscr);
(void) wrefresh (stdscr);
#endif
(void) wrefresh (curscr);
moriaterm();
}
}
#endif
#ifdef MAC
char inkeydir()
/* The Mac does not need ^R, so it just consumes it */
/* This routine translates the direction keys in rogue-like mode */
/* Compare with inkeydir() below */
{
char ch;
int dir;
int shift_flag, ctrl_flag;
static char tab[9] = {
'b', 'j', 'n',
'h', '.', 'l',
'y', 'k', 'u'
};
static char shifttab[9] = {
'B', 'J', 'N',
'H', '.', 'L',
'Y', 'K', 'U'
};
static char ctrltab[9] = {
CTRL('B'), CTRL('J'), CTRL('N'),
CTRL('H'), '.', CTRL('L'),
CTRL('Y'), CTRL('K'), CTRL('U')
};
put_qio();
command_count = 0;
do {
macgetkey(&ch, FALSE);
} while (ch == CTRL('R'));
dir = extractdir(ch, &shift_flag, &ctrl_flag);
if (dir != -1) {
if (!rogue_like_commands) {
ch = '0' + dir;
}
else {
if (ctrl_flag)
ch = ctrltab[dir - 1];
else if (shift_flag)
ch = shifttab[dir - 1];
else
ch = tab[dir - 1];
}
}
return(ch);
}
#endif
/* Flush the buffer -RAK- */
void flush()
#ifdef MAC
{
/* Removed put_qio() call. Reduces flashing. Doesn't seem to hurt. */
FlushScreenKeys();
}
#else
{
#if defined(MSDOS)
while (kbhit())
(void) getch();
#else
#ifdef VMS
while (kbhit ())
(void) vms_getch();
#else
/* the code originally used ioctls, TIOCDRAIN, or TIOCGETP/TIOCSETP, or
TCGETA/TCSETAF, however this occasionally resulted in loss of output,
the happened especially often when rlogin from BSD to SYS_V machine,
using check_input makes the desired effect a bit clearer */
/* wierd things happen on EOF, don't try to flush input in that case */
if (!eof_flag)
while (check_input(0));
#endif
#endif
/* used to call put_qio() here to drain output, but it is not necessary */
}
#endif
/* Clears given line of text -RAK- */
void erase_line(row, col)
int row;
int col;
#ifdef MAC
{
Rect line;
if (row == MSG_LINE && msg_flag)
msg_print(CNIL);
line.left = col;
line.top = row;
line.right = SCRN_COLS;
line.bottom = row + 1;
DEraseScreen(&line);
}
#else
{
if (row == MSG_LINE && msg_flag)
msg_print(CNIL);
(void) move(row, col);
clrtoeol();
}
#endif
/* Clears screen */
void clear_screen()
#ifdef MAC
{
Rect area;
if (msg_flag)
msg_print(CNIL);
area.left = area.top = 0;
area.right = SCRN_COLS;
area.bottom = SCRN_ROWS;
DEraseScreen(&area);
}
#else
{
if (msg_flag)
msg_print(CNIL);
#ifdef VMS
/* Clear doesn't work right under VMS, so use brute force. */
(void) clearok (stdscr, TRUE);
(void) wclear(stdscr);
(void) clearok (stdscr, FALSE);
#else
(void) clear();
#endif
}
#endif
void clear_from (row)
int row;
#ifdef MAC
{
Rect area;
area.left = 0;
area.top = row;
area.right = SCRN_COLS;
area.bottom = SCRN_ROWS;
DEraseScreen(&area);
}
#else
{
(void) move(row, 0);
clrtobot();
}
#endif
/* Outputs a char to a given interpolated y, x position -RAK- */
/* sign bit of a character used to indicate standout mode. -CJS */
void print(ch, row, col)
char ch;
int row;
int col;
#ifdef MAC
{
char cnow, anow;
row -= panel_row_prt;/* Real co-ords convert to screen positions */
col -= panel_col_prt;
GetScreenCharAttr(&cnow, &anow, col, row); /* Check current */
/* If char is already set, ignore op */
if ((cnow != ch) || (anow != ATTR_NORMAL))
DSetScreenCharAttr(ch & 0x7F,
(ch & 0x80) ? attrReversed : attrNormal,
col, row);
}
#else
{
vtype tmp_str;
row -= panel_row_prt;/* Real co-ords convert to screen positions */
col -= panel_col_prt;
if (mvaddch (row, col, ch) == ERR)
{
abort();
/* clear msg_flag to avoid problems with unflushed messages */
msg_flag = 0;
(void) sprintf(tmp_str, "error in print, row = %d col = %d\n",
row, col);
prt(tmp_str, 0, 0);
bell ();
/* wait so user can see error */
(void) sleep(2);
}
}
#endif
/* Moves the cursor to a given interpolated y, x position -RAK- */
void move_cursor_relative(row, col)
int row;
int col;
#ifdef MAC
{
row -= panel_row_prt;/* Real co-ords convert to screen positions */
col -= panel_col_prt;
DSetScreenCursor(col, row);
}
#else
{
vtype tmp_str;
row -= panel_row_prt;/* Real co-ords convert to screen positions */
col -= panel_col_prt;
if (move (row, col) == ERR)
{
abort();
/* clear msg_flag to avoid problems with unflushed messages */
msg_flag = 0;
(void) sprintf(tmp_str,
"error in move_cursor_relative, row = %d col = %d\n",
row, col);
prt(tmp_str, 0, 0);
bell();
/* wait so user can see error */
(void) sleep(2);
}
}
#endif
/* Print a message so as not to interrupt a counted command. -CJS- */
void count_msg_print(p)
char *p;
{
int i;
i = command_count;
msg_print(p);
command_count = i;
}
/* Outputs a line to a given y, x position -RAK- */
void prt(str_buff, row, col)
char *str_buff;
int row;
int col;
#ifdef MAC
{
Rect line;
if (row == MSG_LINE && msg_flag)
msg_print(CNIL);
line.left = col;
line.top = row;
line.right = SCRN_COLS;
line.bottom = row + 1;
DEraseScreen(&line);
put_buffer(str_buff, row, col);
}
#else
{
if (row == MSG_LINE && msg_flag)
msg_print(CNIL);
(void) move(row, col);
clrtoeol();
put_buffer(str_buff, row, col);
}
#endif
/* move cursor to a given y, x position */
void move_cursor(row, col)
int row, col;
#ifdef MAC
{
DSetScreenCursor(col, row);
}
#else
{
(void) move (row, col);
}
#endif
/* Outputs message to top line of screen */
/* These messages are kept for later reference. */
void msg_print(str_buff)
char *str_buff;
{
register int old_len, new_len;
int combine_messages = FALSE;
char in_char;
#ifdef MAC
Rect line;
#endif
if (msg_flag)
{
old_len = strlen(old_msg[last_msg]) + 1;
/* If the new message and the old message are short enough, we want
display them together on the same line. So we don't flush the old
message in this case. */
if (str_buff)
new_len = strlen (str_buff);
else
new_len = 0;
if (! str_buff || (new_len + old_len + 2 >= 73))
{
/* ensure that the complete -more- message is visible. */
if (old_len > 73)
old_len = 73;
put_buffer(" -more-", MSG_LINE, old_len);
/* let sigint handler know that we are waiting for a space */
wait_for_more = 1;
do
{
in_char = inkey();
}
while ((in_char != ' ') && (in_char != ESCAPE) && (in_char != '\n')
&& (in_char != '\r'));
wait_for_more = 0;
}
else
combine_messages = TRUE;
}
if (! combine_messages)
{
#ifdef MAC
line.left = 0;
line.top = MSG_LINE;
line.right = SCRN_COLS;
line.bottom = MSG_LINE+1;
DEraseScreen(&line);
#else
(void) move(MSG_LINE, 0);
clrtoeol();
#endif
}
/* Make the null string a special case. -CJS- */
if (str_buff)
{
command_count = 0;
msg_flag = TRUE;
/* If the new message and the old message are short enough, display
them on the same line. */
if (combine_messages)
{
put_buffer (str_buff, MSG_LINE, old_len + 2);
strcat (old_msg[last_msg], " ");
strcat (old_msg[last_msg], str_buff);
}
else
{
put_buffer(str_buff, MSG_LINE, 0);
last_msg++;
if (last_msg >= MAX_SAVE_MSG)
last_msg = 0;
(void) strncpy(old_msg[last_msg], str_buff, VTYPESIZ);
old_msg[last_msg][VTYPESIZ - 1] = '\0';
}
}
else
msg_flag = FALSE;
}
/* Used to verify a choice - user gets the chance to abort choice. -CJS- */
int get_check(prompt)
char *prompt;
{
int res;
#ifdef MAC
long y, x; /* ??? Should change to int or short. */
#else
int y, x;
#endif
prt(prompt, 0, 0);
#ifdef MAC
GetScreenCursor(&x, &y);
#else
getyx(stdscr, y, x);
#if defined(lint)
/* prevent message 'warning: y is unused' */
x = y;
#endif
#ifdef LINT_ARGS
/* prevent message about y never used for MSDOS systems */
res = y;
#endif
#endif
if (x > 73)
(void) move(0, 73);
#ifdef MAC
DWriteScreenStringAttr(" [y/n]", ATTR_NORMAL);
#else
(void) addstr(" [y/n]");
#endif
do
{
res = inkey();
}
while(res == ' ');
erase_line(0, 0);
if (res == 'Y' || res == 'y')
return TRUE;
else
return FALSE;
}
/* Prompts (optional) and returns ord value of input char */
/* Function returns false if <ESCAPE> is input */
int get_com(prompt, command)
char *prompt;
char *command;
{
int res;
if (prompt)
prt(prompt, 0, 0);
*command = inkey();
if (*command == ESCAPE)
res = FALSE;
else
res = TRUE;
erase_line(MSG_LINE, 0);
return(res);
}
#ifdef MAC
/* Same as get_com(), but translates direction keys from keypad */
int get_comdir(prompt, command)
char *prompt;
char *command;
{
int res;
if (prompt)
prt(prompt, 0, 0);
*command = inkeydir();
if (*command == ESCAPE)
res = FALSE;
else
res = TRUE;
erase_line(MSG_LINE, 0);
return(res);
}
#endif
/* Gets a string terminated by <RETURN> */
/* Function returns false if <ESCAPE> is input */
int get_string(in_str, row, column, slen)
char *in_str;
int row, column, slen;
{
register int start_col, end_col, i;
char *p;
int flag, aborted;
#ifdef MAC
Rect area;
#endif
aborted = FALSE;
flag = FALSE;
#ifdef MAC
area.left = column;
area.top = row;
area.right = column + slen;
area.bottom = row + 1;
DEraseScreen(&area);
DSetScreenCursor(column, row);
#else
(void) move(row, column);
for (i = slen; i > 0; i--)
(void) addch(' ');
(void) move(row, column);
#endif
start_col = column;
end_col = column + slen - 1;
if (end_col > 79)
{
slen = 80 - column;
end_col = 79;
}
p = in_str;
do
{
i = inkey();
switch(i)
{
case ESCAPE:
aborted = TRUE;
break;
case CTRL('J'): case CTRL('M'):
flag = TRUE;
break;
case DELETE: case CTRL('H'):
if (column > start_col)
{
column--;
put_buffer(" ", row, column);
move_cursor(row, column);
*--p = '\0';
}
break;
default:
if (!isprint(i) || column > end_col)
bell();
else
{
#ifdef MAC
DSetScreenCursor(column, row);
DWriteScreenCharAttr((char) i, ATTR_NORMAL);
#else
use_value2 mvaddch(row, column, (char)i);
#endif
*p++ = i;
column++;
}
break;
}
}
while ((!flag) && (!aborted));
if (aborted)
return(FALSE);
/* Remove trailing blanks */
while (p > in_str && p[-1] == ' ')
p--;
*p = '\0';
return(TRUE);
}
/* Pauses for user response before returning -RAK- */
void pause_line(prt_line)
int prt_line;
{
prt("[Press any key to continue.]", prt_line, 23);
(void) inkey();
erase_line(prt_line, 0);
}
/* Pauses for user response before returning -RAK- */
/* NOTE: Delay is for players trying to roll up "perfect" */
/* characters. Make them wait a bit. */
void pause_exit(prt_line, delay)
int prt_line;
int delay;
{
char dummy;
prt("[Press any key to continue, or Q to exit.]", prt_line, 10);
dummy = inkey();
if (dummy == 'Q')
{
erase_line(prt_line, 0);
#ifndef MSDOS /* PCs are slow enough as is -dgk */
if (delay > 0) (void) sleep((unsigned)delay);
#else
/* prevent message about delay unused */
dummy = delay;
#endif
#ifdef MAC
enablefilemenu(FALSE);
exit_game();
enablefilemenu(TRUE);
#else
exit_game();
#endif
}
erase_line(prt_line, 0);
}
#ifdef MAC
void save_screen()
{
mac_save_screen();
}
void restore_screen()
{
mac_restore_screen();
}
#else
void save_screen()
{
overwrite(stdscr, savescr);
}
void restore_screen()
{
overwrite(savescr, stdscr);
touchwin(stdscr);
}
#endif
void bell()
{
put_qio();
/* The player can turn off beeps if he/she finds them annoying. */
if (! sound_beep_flag)
return;
#ifdef MAC
mac_beep();
#else
(void) write(1, "\007", 1);
#endif
}
/* definitions used by screen_map() */
/* index into border character array */
#define TL 0 /* top left */
#define TR 1
#define BL 2
#define BR 3
#define HE 4 /* horizontal edge */
#define VE 5
/* character set to use */
#ifdef MSDOS
# ifdef ANSI
# define CH(x) (ansi ? screen_border[0][x] : screen_border[1][x])
# else
# define CH(x) (screen_border[1][x])
# endif
#else
# define CH(x) (screen_border[0][x])
#endif
/* Display highest priority object in the RATIO by RATIO area */
#define RATIO 3
void screen_map()
{
register int i, j;
static int8u screen_border[2][6] = {
{'+', '+', '+', '+', '-', '|'}, /* normal chars */
{201, 187, 200, 188, 205, 186} /* graphics chars */
};
int8u map[MAX_WIDTH / RATIO + 1];
int8u tmp;
int priority[256];
int row, orow, col, myrow, mycol = 0;
#ifndef MAC
char prntscrnbuf[80];
#endif
for (i = 0; i < 256; i++)
priority[i] = 0;
priority['<'] = 5;
priority['>'] = 5;
priority['@'] = 10;
#ifdef MSDOS
priority[wallsym] = -5;
priority[floorsym] = -10;
#else
#ifndef ATARI_ST
priority['#'] = -5;
#else
priority[(unsigned char)240] = -5;
#endif
priority['.'] = -10;
#endif
priority['\''] = -3;
priority[' '] = -15;
save_screen();
clear_screen();
#ifdef MAC
DSetScreenCursor(0, 0);
DWriteScreenCharAttr(CH(TL), ATTR_NORMAL);
for (i = 0; i < MAX_WIDTH / RATIO; i++)
DWriteScreenCharAttr(CH(HE), ATTR_NORMAL);
DWriteScreenCharAttr(CH(TR), ATTR_NORMAL);
#else
use_value2 mvaddch(0, 0, CH(TL));
for (i = 0; i < MAX_WIDTH / RATIO; i++)
(void) addch(CH(HE));
(void) addch(CH(TR));
#endif
orow = -1;
map[MAX_WIDTH / RATIO] = '\0';
for (i = 0; i < MAX_HEIGHT; i++)
{
row = i / RATIO;
if (row != orow)
{
if (orow >= 0)
{
#ifdef MAC
DSetScreenCursor(0, orow+1);
DWriteScreenCharAttr(CH(VE), ATTR_NORMAL);
DWriteScreenString((char *) map);
DWriteScreenCharAttr(CH(VE), ATTR_NORMAL);
#else
/* can not use mvprintw() on ibmpc, because PC-Curses is horribly
written, and mvprintw() causes the fp emulation library to be
linked with PC-Moria, makes the program 10K bigger */
(void) sprintf(prntscrnbuf,"%c%s%c",CH(VE), map, CH(VE));
use_value2 mvaddstr(orow+1, 0, prntscrnbuf);
#endif
}
for (j = 0; j < MAX_WIDTH / RATIO; j++)
map[j] = ' ';
orow = row;
}
for (j = 0; j < MAX_WIDTH; j++)
{
col = j / RATIO;
tmp = loc_symbol(i, j);
if (priority[map[col]] < priority[tmp])
map[col] = tmp;
if (map[col] == '@')
{
mycol = col + 1; /* account for border */
myrow = row + 1;
}
}
}
if (orow >= 0)
{
#ifdef MAC
DSetScreenCursor(0, orow+1);
DWriteScreenCharAttr(CH(VE), ATTR_NORMAL);
DWriteScreenString((char *) map);
DWriteScreenCharAttr(CH(VE), ATTR_NORMAL);
#else
(void) sprintf(prntscrnbuf,"%c%s%c",CH(VE), map, CH(VE));
use_value2 mvaddstr(orow+1, 0, prntscrnbuf);
#endif
}
#ifdef MAC
DSetScreenCursor(0, orow + 2);
DWriteScreenCharAttr(CH(BL), ATTR_NORMAL);
for (i = 0; i < MAX_WIDTH / RATIO; i++)
DWriteScreenCharAttr(CH(HE), ATTR_NORMAL);
DWriteScreenCharAttr(CH(BR), ATTR_NORMAL);
#else
use_value2 mvaddch(orow + 2, 0, CH(BL));
for (i = 0; i < MAX_WIDTH / RATIO; i++)
(void) addch(CH(HE));
(void) addch(CH(BR));
#endif
#ifdef MAC
DSetScreenCursor(23, 23);
DWriteScreenStringAttr("Hit any key to continue", ATTR_NORMAL);
if (mycol > 0)
DSetScreenCursor(mycol, myrow);
#else
use_value2 mvaddstr(23, 23, "Hit any key to continue");
if (mycol > 0)
(void) move(myrow, mycol);
#endif
(void) inkey();
restore_screen();
}